abstract 082412

Playing with custom textures and meshes in Blender...

abstract 082412
digital abstract - liquid texture
Playing with custom textures and meshes in Blender (not a fractal, this time). Created a texture in PS and used it in Blender to texture a custom mesh. Then back to PS for editing. Also skipped AI this time. I just rendered the scene out at an extremely high pixel resolution. Takes a little more time to produce, so I just let it render over night.


The first image is the texture I set up in PS.
This next image is a section of the full resolution image that I generated from Blender, using the texture above to warp the surface faces of a mesh, as well as act as the material/texture for the mesh.
The final result. To see it full size (12,500 x 7,500 px), visit the link above.

You may also like

Reaping
October 28, 2012
manscape
May 27, 2014
Oil Silk
November 23, 2014
in between
August 06, 2012
dark meadow
December 09, 2012
Little Soldier
May 26, 2014
equality
August 05, 2012
Light and Reflection
March 01, 2015
untitled August 11, 2012
August 11, 2012
One Way, No Exits, Curves Ahead
October 04, 2014
Back to Top