Light and Reflection

Digital Abstracts playing with light and reflections

I've been working on some abstracts, built in Blender, using a light source and one or two reflective surfaces. The light source is sometimes hidden from the camera (the viewer) but is always visible in the reflective surfaces.
 
The links will take you to my Pixels site, where you can click on sections of each image to see a full size view.

You may also like

Weathered and Without
May 18, 2017
vengeance and redemption
June 16, 2012
ascension of man series
January 07, 2011
Dried Flowers [set of 4]
June 28, 2014
shhh
October 30, 2012
Azathoth
August 08, 2012
Some time for abstracts
November 14, 2014
010915
January 09, 2015
glass wave
April 20, 2014
9 Lilies
July 05, 2014
Back to Top